Games that I played and that I think you should play:
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TEVI
A slightly less hard-core Rabi Ribi, with a tighter story and more elaborate combat system. And yes, I compare to Rabi Ribi because this isn’t just a spiritual sequel, it’s also by the same developers.
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Turbo Fat
My hear-me-out game of the year. Very creative stacker game where you make boxes to feed cakes to cute hungry creatures.
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Outer Wilds: Archipelago
One of my favourite games just got a randomizer! I’ve written about Archipelago before with The Witness, but it’s basically a randomizer tool that shuffles progression around both your game, and the games of anyone you’re playing with, meaning that the game slowly opens up as people check more places and get more items.
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ANIMAL WELL
Steam: https://store.steampowered.com/app/813230 £20.99 Switch: https://www.nintendo.com/en-gb/Games/Nintendo-Switch-download-software/ANIMAL-WELL-2371610.html £20.99
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Nine Sols
Another combat focus metroidvania, except the Taopunk vibes are absolutely impeccable. Big world, small creature yadda yadda, though it’s not like you’re a nobody here like you are in Hallownest or Aorasque. You are Yi, one of the leaders here, exiled for 500 years.
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Tetrachroma
If you’re ever feeling bored of standard Tetris and want a game that adds interesting ideas while feeling like a complete polished product and not a haphazardly thrown together unity project, definitely give this Tetris-Meets-Reversi game a go.
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Bō: Path of the Teal Lotus
A cute metroidvania about small but powerful creature in big world, if you like Ori or Hollow Knight, and have an interest in Japanese folklore, then this one is for you.
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Satisfactory
This game has been consuming and is on track to utterly ruin my entire life. Absolutely recommend if you like making satisfying factories.
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Shapez 2
A (relatively) recently released factory building game about processing shapes. You get dropped on a platform in a huge empty void, with some patches of squares and circles nearby, and it’s your job to cut, spin, stack, and paint them before delivering these new processed shapes into the giant hub in the center.
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Muse Dash
A rhythm game styled like some kind of autoscroller fighting game. If you’ve heard of UNBEATABLE, this game is that but with more enemy variety.
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UNBEATABLE [white label]
A demo of the yet-to-be-released UNBEATABLE, a story game where every stage is a rhythm game level. If you’ve heard of Muse Dash, this game is that but with better animations.
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10/10, would get stuck at 359 lines in Original mode again also the shader backgrounds sdgmnsdjgnsk ,,,,